Warfactory is a pack made specifically for Modded faction servers, aiming to provide a fun, balanced and stable experience. It came from my personal disappointment with current faction “event” landscape being filled with unfinished, unproven and badly designed in case of multiplayer packs, which have been traditionally used.
The Warforge: Factions mod
Warforge is a mod made by Flan, the creator of flans mod, and was originally made for his factions minecraft server. It tries to actually integrate proper faction claims, sieges and leader-boards into the game. It attempts to address faction servers’, which is lack of any balanced raiding systems. It was either ftb claims which make attacks impossible, or a team with few explosives destroying an entire team, preferably while most of the team is offline. Warforge implements sieges which allow for balanced attacks where the enemy team has to hold position in order to remove claim protections and be able to break into the base.
Our custom fork of the mod, besides providing general fixes, wants to build upon this idea, with features such as a completely revamped ore yield system, integration of other mods like Gregtech food option for more interesting gameplay.
Combat mods and balance around team engagements
We are going to feature multiple high quality combat mods to spice up the gameplay. We are going to feature mcheli, Modular Warfare Shining and more. Our goal is to stray away from creative flight, teleportation spam dominated engagements and replace it with proper infantry and vehicles, making things more grounded.
We are willing to change core parts of minecraft such as hunger, sneaking or health regenerations. Inspired by MEGA team’s approach to minecraft modding.
Integration of HBM:NTM mod
Yes, we want to integrate 1.12 HBM:NTM extended edition into our pack, including porting majority of the missing content from the original mod. This is a difficult task, as there was substantial effort put into this already, with no end in sight when it comes to an estimate of this being done. However, I do believe that it is worth it as mod provides some amazing utility for PVP. Chances are that this specific part of the mod will take the longest.
Say goodbye to hiding meta
I think the current landscape has the same tiresome issue of hide-and-seek and constant moving to avoid total destruction. Hence, our team is working on specific tools that will make hiding obsolete and defense far more interesting and viable, in oppose to wasting time moving entire base the moment you see an unfamiliar face. With combination of our mod forks and coremod, we provide tools to carry out and handle raids.
Anticheat
We are working on an anticheat to combat the cheating problem with forge faction server space. It is designed to prevent players using hacked clients or other unauthorized modifications that could provide competetive advantage.
We are open source!
At the moment, the entire project can be tracked on our GitHub. There will be some obfuscated parts of the code, like our anticheat, to deter reverse engineering. Besides this, the entire pack’s code is under foss licenses, as I want our technologies to be adapted (and improved) by everyone who wishes to engage in the minecraft, Gregtech Factions space. Feel free to repurpose our code for your own use!